Leather

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SKILL Skillpoint
Magic Spellcasting Fire Air Water Earth
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Combat Fists and Clubs Sword Dagger Axe Spear Staff Mace
Bow Music Unarmed Leather Chain Plate Shield Dodging
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Leather is the combat skill to fight in Leather Armour, a type of body armour. Trolls, Vampires, as well as Human and Elf Explorers, and Ogre Students may begin the game with basic knowledge of this skill. Player characters of all other classes can learn it before their first promotion.

Description

Leather armour is the lightest armour a character can wear. While leather provides less protection than chain or plate armour, it also slows the character down the least. Leather armour skill reduces the recovery penalty and increases the protection offered by leather armour.


Acquisition

The Leather skill can be acquired at the following guilds:


Expertise

Mastery of the skill influences its effectiveness. The various effects are cumulative.

Leather
mastery normal expert master grandmaster
teachers Sir Gareth Gesserit (Serenity)
[[]] (Soronne)
Antonio Carletti (Murlank) Jarnsaksa (Etanasfeld)
class   Explorer, Student
Warrior, Adventurer, Acolyte, Scholar, Apprentice Agent
Knight, Ranger, Monk, Cleric, Saint, Druid, Runemaster, Sorcerer, Necromancer Assassin, Bard Thief
effect Skill added to Armour Class Recovery penalty eliminated Skill can be combined with Dodging Receive 3/4 damage from physical attacks