|Project||Knowledge Base||Playing Guide||Coding|
Dark Magic is a school of path magic. The skill is not available until the late game, when it can be learned after the second promotion by Necromancers, as well as by Assassins although they won't be able to master it beyond the rank of expert.
Dark magic has the most spectacular damaging spells of all the magic schools, but is only usable by Necromancers and Assassins. Therefore, Dark magic can only be studied later in the game.
The Dark Magic skill can be acquired at the following guilds:
Mastery of the skill influences its effectiveness.
There is some variation per spell.
|teachers||Orson Wales (Terrax)
Hecate Seabrook (Murlank)
|general effect||Ability to learn spells||Effects vary per spell||Effects vary per spell||Effects vary per spell|