|Project||Knowledge Base||Playing Guide||Coding|
Armsmaster is the miscellaneous skill to improve the effectiveness of melee weapons. Ogre, Troll and Vampire Explorers may begin the game with basic knowledge of this skill. All might-oriented player characters can learn it early on, and eventually the skill also becomes available to Druids and Necromancers.
The Armsmaster skill represents the warrior's tricks of the trade in using melee weapons. Initially, the armsmaster skill reduces the recovery time of equipped melee weapons. At higher levels of expertise, it increases the chance to hit and the attack damage as well.
The Armsmaster skill can be acquired at the following guilds:
Mastery of the skill influences its effectiveness. The various effects are cumulative.
|teachers||Jamie Deathvere (Nannaria)
Thora Storm (S'Fauni)
|Ken Charming (Typhon Expanse)||Delwin (Sea of Mist)|
|Druid||Thief, Monk, Bard, Necromancer||Knight, Ranger||Assassin|
|effect||Skill reduces Recovery Time of all melee weapons||Skill increases Chance to Hit of all melee weapons||Skill added to Attack Damage of all melee weapons||Double effect of all bonuses|