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The knight class is the workhorse fighting class. Wielding two swords, or the deadly combination of sword and spear, they can deal significant damage to any foe or monster. In different situations a knight, protected by shield and plate armour, will give the other party members the time they need to cast their spells - something a knight can never learn. While they are already the toughest fighters of all classes, grandmastery of bodybuilding allows knights to remain standing when others would fall.
- Grandmaster: Sword, Spear, Plate, Shield, Bodybuilding
- Master: Axe, Mace, Bow, Chain, Perception, Repair, Armsmaster
- Expert: Dagger, Staff, Leather, Merchant, Identify Monster, Stealing, Pathfinding
- Normal: Unarmed Combat, Dodging, Disarm Trap, Identify Item, Alchemy
Hit- and spellpoints
The class of Knight gives the character:
Race provides hit- and spellpoints as well.