|Project||Knowledge Base||Playing Guide||Coding|
Repair is the miscellaneous skill to fix broken items. Trolls begin the game with basic knowledge of this skill, and Elf Explorers, as well as Ogre, Human and Genie Students, may do so as well. But all player characters can pick up the skill early on.
The Repair skill allows a character to repair broken items. Higher skill level allows them to repair better items. Grandmasters can repair any item. The skill is applied automatically when a broken item is examined, provided the item has been identified.
- Every item has a repair value, equal to its identification value and ranging from 0 (default: always repaired) to 50, which must be met to repair it.
- The best repairer among the conscious party members makes the attempt.
The Repair skill can be acquired at the following guilds:
Mastery of the skill influences its effectiveness. The various effects are cumulative.
|teachers||Saint Joris (Semiramis)
|Apus Arvandulin (Ryft)||Old Maggoty (S'Fauni)|
|Scholar, Apprentice||Warrior, Agent, Acolyte||Adventurer|
|Druid, Sorcerer, Necromancer||Ranger, Assassin, Thief, Cleric, Runemaster||Knight, Bard, Saint||Monk|
|effect||Ability to repair broken items||Double effect of skill||Triple effect of skill||Certainty of success|