|Project||Knowledge Base||Playing Guide||Coding|
Spirit Magic is a school of self magic. The skill is not available in the early game, but can be learned after the first promotion by Acolytes and Scholars. Later, Rangers and Bards can learn the skill as well, but they won't be able to master it beyond the rank of expert.
Spirit magic concentrates on spells involving life and death. Included are spells to raise the dead, affect the undead and enhance combat effectiveness. At higher rank, more powerful spells are accessed and the lower-level spells are cast at greater effect.
The Spirit Magic skill can be acquired at the following guilds:
Mastery of the skill influences its effectiveness.
There is some variation per spell.
|teachers||Saint Patrick (Semiramis)
Shininga Star (Soronne)
|Shirley Tigerbane (Ryft)||Countess Vanessa Malthazar (Typhon Expanse)|
|Ranger, Bard, Runemaster||Saint, Druid||Cleric|
|general effect||Ability to learn spells||Effects vary per spell||Effects vary per spell||Effects vary per spell|