Spear (skill): Difference between revisions
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==Acquisition== | ==Acquisition== | ||
The | The Spear skill can be acquired at the following [[guild]]s: | ||
* [[Warriors of Virtue]] ([[Ryft (province)|Ryft]], [[Etanasfeld]]) | * [[Warriors of Virtue]] ([[Ryft (province)|Ryft]], [[Etanasfeld]]) | ||
* [[Circle of Steel]] ([[Soronne (province)|Soronne]]) | * [[Circle of Steel]] ([[Soronne (province)|Soronne]]) |
Latest revision as of 00:24, 11 November 2011
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Spear is the combat skill to wield a Spear, a melee weapon. Ogre, Human and Elf Explorers may begin the game with basic knowledge of this skill. Other might-oriented characters can pick up the skill quickly enough, but player characters of the magic-oriented classes are unable to learn it.
Description
Spear covers all kinds of pole weapons with blades attached to the business end. Spears are versatile and can be used one-handed at master rank (right hand only), but they do more damage when used with both hands. Grandmaster spearmen gain the ability to defend themselves better, using the spear as a staff.
Technical notes
- Spears are always used two-handed if the left hand is empty, for an additional damage of 1D9.
Acquisition
The Spear skill can be acquired at the following guilds:
Expertise
Mastery of the skill influences its effectiveness. The various effects are cumulative.
Spear | ||||
mastery | normal | expert | master | grandmaster |
teachers | Mel Wire the Brave (Soronne) Dorylass (Mt. Pilanteko) |
Herkila Bearhunter (S'Fauni) | Lord Dunsany (Timberfall) | |
class | Explorer | |||
Agent, Adventurer | Warrior | |||
Thief, Monk, Bard | Ranger, Assassin | Knight | ||
effect | Skill increases Chance to Hit | Skill added to Attack Damage | Ability to use a spear one-handed | Skill added to Armour Class |