Knight
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Knight is one of the twelve final classes that can be selected for a player character upon their second promotion. Only Warriors can advance to this might-oriented class.
Description
The knight class is the workhorse fighting class. Wielding two swords, or the deadly combination of sword and spear, they can deal significant damage to any foe or monster. In different situations a knight, protected by shield and plate armour, will give the other party members the time they need to cast their spells - something a knight can never learn. While they are already the toughest fighters of all classes, grandmastery of bodybuilding allows knights to remain standing when others would fall.
Skills
Knights can learn many skills, particularly combat skills, but not all. In their field of excellence, they are the only class that can reach full potential.
- Grandmaster: Sword, Spear, Plate, Shield, Bodybuilding
- Master: Axe, Mace, Bow, Chain, Perception, Repair, Armsmaster
- Expert: Dagger, Staff, Leather, Merchant, Identify Monster, Stealing, Pathfinding
- Normal: Unarmed Combat, Dodging, Disarm Trap, Identify Item, Alchemy
Hit- and spellpoints
The class of Knight gives the character:
- hitpoints = 0 + 7 * level
- spellpoints = 0 + 0 * level
Race provides hit- and spellpoints as well.
Reputation
Knights are liked in Soronne, giving the party a reputation bonus if they have one in their midst (+5), and disliked by Wizards (-5).
Promotion
First Knight Gerrald Herondale (Nannaria) takes care of the promotion to Knight. Candidates are challenged to Win at the Arena in the Sea of Mist.