Training Hall
Project | Knowledge Base | Playing Guide | Coding |
Knowledge Base
Story
Game
Map
Party
Life
Item
Object
Text
Media
Map
Karigor
Province
Surface
Topology
Dungeon
Boost
Shop
Travel
Shop
Apothecary
Armour Shop
Bank
Dockyard
General Store
Guild
Magic Shop
Palace
Stable
Tavern
Temple
Town Hall
Training Hall
Weapon Shop
Miscellaneous
A training hall is a shop that offers training to the party or to individual player characters. Many towns in Karigor have one. By training, player characters gain higher levels, and with levels come additional hitpoints, spellpoints and skillpoints. Most training halls have a maximum level to which they can train.
The six Towers of Learning in Soronne, and the Necromancers' Guild in Nannaria, are guilds as well as training halls.
List of training halls
name | location | max level | trains | style | open | stay per level |
The Tutorial | Kalimar (Terrax) | unlimited | party | stone | 10:00-17:00 | 7 days; out at 09:00 |
Caithream Hall | Marduk (Semiramis) | 70 | party | stone | 10:00-17:00 | 7 days; out at 09:00 |
East Wind Up | Potz (Murlank) | 50 | party | wood | 10:00-17:00 | 7 days; out at 09:00 |
Starleaf Academy | Cascadin (Timberfall) | 70 | party | wood | 10:00-17:00 | 7 days; out at 09:00 |
Necromancers' Guild | Heronport (Nannaria) | 70 | party | stone | 22:00-05:00 | 7 days; out at 21:00 |
Lost Boys | Masquerade (Typhon Expanse) | 50 | party | stone | 22:00-05:00 | 7 days; out at 21:00 |
Buktu's University | Black Forge (Ryft) | 30 | party | boulder | 10:00-17:00 | 7 days; out at 09:00 |
Circle of Steel | Soronne (Soronne) | 30 50 50 |
Warriors Knights Rangers |
stone | 10:00-17:00 | 1 day 2 days; out at 09:00 2 days; out at 09:00 |
Dragonskull | Soronne (Soronne) | 30 50 50 |
Adventurers Monks Bards |
stone | 10:00-17:00 | 1 day 2 days; out at 09:00 2 days; out at 09:00 |
Eldrar's Tower | Soronne (Soronne) | 30 50 50 |
Apprentices Sorcerers Necromancers |
stone | 10:00-17:00 | 1 day 2 days; out at 09:00 2 days; out at 09:00 |
Hraldrake's Crossing | Soronne (Soronne) | 30 50 50 |
Scholars Druids Runemasters |
stone | 10:00-17:00 | 1 day 2 days; out at 09:00 2 days; out at 09:00 |
Shadow Tower | Soronne (Soronne) | 30 50 50 |
Agents Assassins Thieves |
stone | 10:00-17:00 | 1 day 2 days; out at 09:00 2 days; out at 09:00 |
Tork the Mild's Staff | Soronne (Soronne) | 30 50 50 |
Acolytes Clerics Saints |
stone | 10:00-17:00 | 1 day 2 days; out at 09:00 2 days; out at 09:00 |
Thralldome | Verdigris (S'Fauni) | 50 | party | boulder | 10:00-17:00 | 7 days; out at 09:00 |
Barbar's Gym | Volos (Mt. Pilanteko) | 30 | party | stone | 10:00-17:00 | 7 days; out at 09:00 |
Mental Tactics | Serenity (Serenity) | 10 10 |
Explorers Students |
stone | 10:00-17:00 | 2 hours |
Madi's Garden | Iotneheim (Etanasfeld) | 30 | party | boulder | 10:00-17:00 | 7 days; out at 09:00 |
Concept art
To do: create concept art (black & white suffices) for the interior view of a training hall.
Interior renders
In the game, interior renders appear in .jpg format and measure 768 x 576. To create them in a larger size is ok. Citizens should not be included in the render.
To do: create interior renders for training halls that fit several styles of architecture.