Music: Difference between revisions
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{{to do|Create the missing tracks.}} | |||
Music is an important feature of MMTribute. It adds to the atmosphere of the game. A music track will start playing in the background each time the party enters another area. The style of music that is played, reflects what the party can expect to encounter. | Music is an important feature of MMTribute. It adds to the atmosphere of the game. A music track will start playing in the background each time the party enters another area. The style of music that is played, reflects what the party can expect to encounter. | ||
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==Tracks== | ==Tracks== | ||
Eventually, there should be a track for each outdoors area, and one per group of dungeons. Music will also play during startup and to accompany certain important events. A typical track length is 1 to 3 minutes. | Eventually, there should be a track for each outdoors area, and one per group of dungeons. Music will also play during startup and to accompany certain important events. A typical track length is 1 to 3 minutes. | ||
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== | ==Overview of music tracks== | ||
''provisional allocation'' | ''provisional allocation'' | ||
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<tr> | <tr> | ||
<td bgcolor=#D0D0D0>Special</td> | <td bgcolor=#D0D0D0>Special</td> | ||
<td>[[ | <td>[[Start-up]]</td> | ||
<td>[http://www.castlegobs.nl/music/startup.mp3 .mp3] (Oren Yona)</td> | <td>[http://www.castlegobs.nl/music/startup.mp3 .mp3] (Oren Yona)</td> | ||
<td>1:56</td> | <td>1:56</td> |
Latest revision as of 16:56, 30 September 2010
Project | Knowledge Base | Playing Guide | Coding |
Knowledge Base
Story
Game
Map
Party
Life
Item
Object
Text
Media
Media
Music
Ambience
Sound effects
Battle tunes
Voice
Sky
Particles
Cut scenes
To do | Other pages with things to do | How can I contribute? |
Create the missing tracks. |
Music is an important feature of MMTribute. It adds to the atmosphere of the game. A music track will start playing in the background each time the party enters another area. The style of music that is played, reflects what the party can expect to encounter.
Tracks
Eventually, there should be a track for each outdoors area, and one per group of dungeons. Music will also play during startup and to accompany certain important events. A typical track length is 1 to 3 minutes.
Options
Normally, music tracks will loop. Players can set this feature to off, adjust the sound level for music tracks specifically, and even to do without music entirely.
Overview of music tracks
provisional allocation