Serenity (province)
Scope: Map
Serenity is located central in the very south of Karigor. This is where the game begins.
Neigbouring maps are Mt. Pilanteko (west), Ryft (northwest), Soronne (northeast), Etanasfeld (east).
To the south, Serenity borders on two maps of Jadame: Alvar (southwest) and Ironsand (southeast). These two maps are not part of the game.
Map
Communities
- Serenity, town of the Seers (central south)
- A village of Monks (east)
- In the north: Drawkcabs, with headquarters in Jaleb's Deep
Geography
Monsters (surface)
- Dragonflies: Flying Adder, Serpent Fly, Dragonfly
- Spiders: Tripod, Spider, Scorpion
- Goblins: Jungle Goblin, Tribal Goblin, Goblin Shaman
- Turtles: Turtle, Torope, Dragadune
Animals
Panda bears, Fish, Birds
Dungeons
Abandoned Temple - on the square island Inner Sanctum - hidden in the Abandoned Temple Jaleb's Deep - north-east in the mountains Wanderhoven - north-west under the mountains Wine Cellar - monk village
Objects
- Obelisk #13
- Central Fountain (Town Portal destination)
- Midnight Well (quest: The Epicurean)
- Random Game (+3 Skillpoints once to characters that have 30 in the required statistic)
- Flame of Day of the Gods (+35 to all six statistics for 2 days, or until rest or travel)
- Flame of Fire Resistance (+20 to Fire Resistance for 6 hours, or until rest or travel)
- Well of +2 Luck (8 Charges of +2 permanent Luck, if natural Luck<15, respawns)
- Fountain of +10 Might (Temporarily +10 Might for 2 days or until rest or travel)
- Well of Contribution (Gives party +1000 gold once a week if party has less than 100 gold in total)
Travel
Foot
The neighbouring provinces Mt. Pilanteko (west) and Etanasfeld (east) can be reached on foot overland, which takes 5 days. From there, S'Fauni (far west) and Goetia (far east) can also be reached on foot. From S'Fauni (far west), a bridge over the Meridian leads to Eftling (westnorthwest), but it needs to be repaired first. Ryft (northwest) can also be reached on foot in 5 days time, but that route goes through the Wanderhoven to the plateau of Tuatha's Tel, and only after opening the door which is later in te game. Soronne (northeast) cannot be reached on foot.
Coach
Every week, three coaches leave at the Chortling Ambler for Mt. Pilanteko (west): on Mondays, Wednesdays and Fridays. The trip takes 2 days. From there, the party can take a ride back on Tuesdays, Thursdays and Sundays (also 2 days), or another coach to S'Fauni (further west).
Boat
After winning the use of the St. Nicholas, the party can go to Soronne (northeast) over the river Ebony, and gain access to all of Karigor. The journey on the wild river takes 3 days.
Ship
Serenity has no port. There are ships going north from Etanasfeld (east) and Goetia (far east), but not before the pirates have been dealt with in Soronne.
Town Portal
Serenity has a Central Fountain and can therefore reached instantly by the powerful Town Portal spell. The other provinces that can be reached this way are: Terrax, Semiramis, Murlank, Nannaria and Soronne. However, one must drink from a Central Fountain before it appears as a destination on the Town Portal map.
The above implies that during the opening stage of the game, the party is restricted to the five southern provinces, from west to east: S'Fauni, Mt. Pilanteko, Serenity, Etanasfeld, Goetia.
Citizens
Houses
Serenity (town)
- Armour Shop - Seven against Tears
- Bank - Bank of Alvar
- Town Hall - Convention Hall
- Magic Shop - Mistress of Chants
- Guild - Pilgrim's Wisdom
- General Store - A Trades House
- Stables - Chortling Ambler
- Tavern - Fortune's Folly
- Temple - The Medicary
- Training Hall - Mental Tactics
- Weapon Shop - First Blood
- 8 houses
Monk village
- Apothecary - Herb Garden
- Brewery - Robin's Nest
- 4 houses
Who is who
Seers
- Aditu (f) - expert teacher of Spellcasting
- Amphiarus (m) - armourer
- Asaph (m) - piper for hire
- Astaroth (m genie) - expert teacher of Music
- August (m) - high seer
- Aylena (f) - student, sister of Fabrice
- Bo Rhamnes (m) - weaponsmith
- Brighu (f) - expert teacher of Identify Item
- Cassandra (f) - hostess
- Chaya (f) - student, betrothed of Fabrice
- Coinneach Odhar (m) - banker
- Daksha (f) - magicker, daughter of Aditu
- Daphne (girl) - pupil, daughter of Theresa
- Damia (girl) - pupil, daughter of Rowena
- Dattamohia (f) - guild mistress
- Fabrice Lunasouris (m) - saviour of heroes
- Greate Pier (m) - trainer
- Jermy (boy) - pupil, son of Sir Gesserit
- Jessica (girl) - pupil, daughter of Dattamohia
- Jossakeda (f) - healer
- Ken Brahan (m) - stablemaster
- Kadru (girl) - pupil, daughter of Daksha
- Klaravoyia (girl) - pupil, daughter of Cassandra
- Lady Lynette (f) - soothsayer, wife of Sir Gesserit
- Lavinia (f) - guide for hire
- Lopamudra (f) - psychic, wife of August
- Mahmud (m) - expert teacher of Meditation
- Mekander (m) - mentor
- Merlin (m) - expert teacher of Grey
- Nathan (m) - pupil, son of Samantha
- Pekka Ervat (m) - mystic for hire
- Pholus (m centaur) - prophet
- Rowena (f) - grandmaster teacher of Mind
- Samantha (f) - judge
- Sibelia Lamidottir (f) - retailer
- Sir Gareth Gesserit (m) - expert teacher of Leather
- Theresa (f) - visionary
- Vasishta (f) - merchant for hire
- Vassago (m genie)- medium
Monks
- Baleminotu (m) - carpenter
- Bertrille (f) - nun
- Cadfael (m) - herbalist
- Carradine (m) - expert teacher of Bow
- Dionnah (f) - expert teacher of Staff
- D'Owl (m) - scholar for hire
- Julie (f) - expert teacher of Dodging
- Ladob (m) - cartographer
- Marion (f) - epicurean
- Rustavius (m) - toolmaker
- Salmoneus (m) - grandmaster teacher of Merchant
- Stephany (f) - tinker for hire
- Tremayne (m) - biographer
- Tuckale (m) - brewer
Other
- Alcander (m songbird)
- Breerb (m) - drawkcab
- Edorode (m) - drawkcab
- Gonnog (m) - drawkcab
- Hobboh (m) - drawkcab
- Isisi (m) - drawkcab
- Morcarack (m dragon whelp)
- Morglin (m) - cabin boy
- Muir (f ghost)
- Murgrum (m) - drawkcab
- Osgiligso (m) - drawkcab
- Rivenevir (m) - drawkcab
- Sam Finneas (m) - skipper
- Silmamlis (m) - drawkcab
- Skotos (m goblin) - drawkcab
- Solmyr (m genie) - mage
- Tirit (m) - drawkcab
Sleeping arrangements
Seers
- Armor Shop - Amphiarus
- Bank - Coinneach Odhar, Vasishta
- General Store - Sibelia Lamidottir
- Guild - Dattamohia, Jessica
- Magic Shop - Aditu, Daksha, Kadru
- Stables - Ken Brahan
- Tavern - Asaph, Cassandra, Klaravoyia
- Temple - Jossakeda
- Town Hall - August, Lopamudra, Chaya
- Training Hall - Greate Pier, Theresa, Daphne
- Weapon Store - Bo Rhamnes
- Mansion - Sir Gareth Gesserit, Lady Lynette, Jermy
- House #1 - Mekander
- House #2 - Mahmud, Fabrice Lunasouris
- House #3 - Merlin, Samantha, Nathan
- House #4 - Brighu, Aylena
- House #5 - Rowena, Damia
- House #6 - Pekka Ervat, Lavinia
- House #7 - Astaroth, Vassago
- House #8 - Pholus
Monks
- Wine Cellar - Tremayne, D'Owl, Rustavius, Ladob
- Apothecary - Cadfael
- Brewery - Tuckale, Marion
- House #1 - Carradine, Baleminotu
- House #2 - Dionnah, Bertrille
- House #3 - Julie, Stephany
- House #4 - Salmoneus
Other
- St. Nicholas - Sam Finneas, Morglin
- Wine Cellar - Muir, Solmyr
- Jaleb's Deep - Breerb, Edorode, Gonnog, Hobboh, Isisi, Murgrum, Osgiligso, Rivenevir, Silmamlis, Skotos, Tirit
- Forest - Alcander, Morcarack