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  • {{skills}} .... There are 3 major types of skills: magic, combat and miscellaneous. Some skills are given for free at [[start-up]], but most must be bought at a [[guild]]. ...
    40 KB (7,097 words) - 23:20, 30 January 2013
  • ...the way gives access to certain [[skill]]s and higher [[mastery]] of those skills, and supplies the character with additional [[hitpoint]]s and [[spellpoint] ...to deal with many dangerous foes. Warriors can master a number of fighting skills, including sword, axe, spear, bow and chain armour, and a high perception h ...
    14 KB (2,385 words) - 23:14, 8 February 2013
  • ...to accompany the [[party]] on their travels and boost their skills, or add skills of their own. The party can have a maximum of '''two''' hirelings at a time Acolyte 500 +2 bonus to self spell skills (body, mind, spirit) ...
    7 KB (1,014 words) - 01:29, 8 November 2011
  • ==Skills== Explorers can learn many [[skill]]s, particularly [[combat]] skills, but not all, and the attainable expertise is limited. ...
    2 KB (263 words) - 23:42, 1 February 2013
  • ==Skills== ...ng this stage of the [[game]], but they may acquire some additional combat skills later on. ...
    2 KB (279 words) - 23:56, 1 February 2013
  • ...to deal with many dangerous foes. Warriors can master a number of fighting skills, including sword, axe, spear, bow and chain armour, and a high perception h ==Skills== ...
    2 KB (317 words) - 15:47, 3 February 2013
  • <td>starting values of statistics and resistances; choice of initial skills; hit- and spellpoints; abilities; equipment restrictions; title that can be ...arn. Each promotion is a specialization, and offers higher mastery of some skills while closing alternative careers.</td> ...
    4 KB (704 words) - 23:30, 8 February 2013
  • ...Occasionally, rangers will support their actions with their acquired magic skills in the realms of earth, spirit and light. ==Skills== ...
    2 KB (270 words) - 22:46, 3 February 2013
  • ...re born for one thing: to seek out and terminate a single enemy. All their skills are tuned to this task. Daggers are their weapon of choice, but with grandm ==Skills== ...
    2 KB (280 words) - 22:46, 3 February 2013
  • ...s. With Bards, Monks are the only ones who can learn all the miscellaneous skills, and after a fight they will repair everything that was broken. ==Skills== ...
    2 KB (286 words) - 23:18, 3 February 2013
  • ==Skills== Knights can learn many [[skill]]s, particularly [[combat]] skills, but not all. In their field of excellence, they are the only class that ca ...
    2 KB (281 words) - 22:47, 3 February 2013
  • {{skills}} ==Combat skills== ...
    646 bytes (82 words) - 01:49, 13 February 2013
  • ...They follow it to the end while perfecting their spellcasting and learning skills. Runemasters are the great meddlers, and will even manipulate time itself i ==Skills== ...
    2 KB (315 words) - 21:22, 5 February 2013
  • ...vel. Expertise in fire, air, spirit and body magic support the Bard's best skills. ==Skills== ...
    2 KB (281 words) - 23:29, 3 February 2013
  • ...s who intend to follow the path of stealth to perfection. With grandmaster skills in stealing and the disarming of traps, they are looking for treasure, rath ==Skills== ...
    2 KB (283 words) - 23:02, 3 February 2013
  • Scholars are dedicated spellcasters who try to perfect their spellcasting skills before learning new spells. As a consequence, they can learn all elemental ==Skills== ...
    2 KB (342 words) - 17:50, 3 February 2013
  • ...mmonfolk and devote seclusion, they can learn both merchant and meditation skills up to master level. Later in life, each acolyte will have to choose between ==Skills== ...
    2 KB (328 words) - 17:27, 3 February 2013
  • ...they can inspire the entire party in battle, or hold their own with their skills in staff and unarmed combat. Adventurers will eventually find satisfaction ==Skills== ...
    2 KB (320 words) - 23:18, 3 February 2013
  • {{skills}} ==Magic skills== ...
    4 KB (689 words) - 01:41, 13 February 2013
  • {{skills}} ...out to sea. There may also be certain special areas where different magic skills will determine effect. Knowledge of an appropriate magic skill will allow t ...
    10 KB (1,535 words) - 01:32, 9 November 2011
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