Province: Difference between revisions

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(New page: {{map}} The map of Karigor consists of 15 '''provinces'''. In the game, each province is a square, the sides of which are 1,024 meters long. They all have six neighbouring areas: w...)
 
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The [[map]] of [[Karigor]] consists of 15 '''provinces'''. In the game, each province is a square, the sides of which are 1,024 meters long. They all have six neighbouring areas: west and east, both along the full length of the border, and northwest, northeast, southwest and southeast, all taking half a border's length. Borders on areas outside the game zone cannot be crossed.
The [[map]] of [[Karigor]] consists of 15 '''provinces'''. In the game, each province is a square, the sides of which are 1,024 meters long. They all have six neighbouring areas: west and east, both along the full length of the border, and northwest, northeast, southwest and southeast, all taking half a border's length. Borders on areas outside the game zone cannot be crossed.
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==List of provinces==
[[Category:Map]][[Category:Province| ]]
* [[Terrax]]
* [[Semiramis]]
* [[Murlank]]
* [[Timberfall]]
* [[Nannaria]]
* [[Typhon Expanse]]
* [[Eftling]]
* [[Ryft (province)|Ryft]]
* [[Soronne (province)|Soronne]]
* [[Sea of Mist (province)|Sea of Mist]]
* [[S'Fauni]]
* [[Mt. Pilanteko (province)|Mt. Pilanteko]]
* [[Serenity (province)|Serenity]]
* [[Etanasfeld]]
* [[Goetia]]
 
[[Category:Map]]

Latest revision as of 19:00, 22 October 2009

Project Knowledge Base Playing Guide Coding

Knowledge Base

Story
Game
Map
Party
Life
Item
Object
Text
Media

Map

Karigor
Province
Surface
Topology
Dungeon
Boost
Shop
Travel

Terrax
Semiramis Murlank
Timberfall Nannaria Typhon Expanse
Eftling Ryft Soronne Sea of Mist
S'Fauni Mt. Pilanteko Serenity Etanasfeld Goetia

The map of Karigor consists of 15 provinces. In the game, each province is a square, the sides of which are 1,024 meters long. They all have six neighbouring areas: west and east, both along the full length of the border, and northwest, northeast, southwest and southeast, all taking half a border's length. Borders on areas outside the game zone cannot be crossed.