Apothecary: Difference between revisions

From MMTributeWiki
Jump to navigation Jump to search
(styles)
No edit summary
 
(7 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{shop}}
{{to do|Create interior renders for apothecaries that fit additional styles of [[architecture]].}}
An '''apothecary''' is a [[shop]] that [[trade]]s [[potion]]s, [[reagent]]s and [[recipe]]s. Many [[town]]s in [[Karigor]] have one. Apothecaries generally have three [[Shelf|shelves]]: for common articles, special articles and recipes. They seldom specialize in one type of [[item]]s.
An '''apothecary''' is a [[shop]] that [[trade]]s [[potion]]s, [[reagent]]s and [[recipe]]s. Many [[town]]s in [[Karigor]] have one. Apothecaries generally have three [[Shelf|shelves]]: for common articles, special articles and recipes. They seldom specialize in one type of [[item]]s.
----
----


==List of apothecaries==
==List of apothecaries==
<table cellspacing="1" width="100%" style="text-align:left;">
<table cellspacing="1" width="75%" style="text-align:left;">
   <tr>
   <tr>
     <td width="20%"><b>name</b></td>
     <td width="30%"><b>name</b></td>
     <td width="30%"><b>location</b></td>
     <td width="25%"><b>location</b></td>
     <td width="10%"><b>level</b></td>
     <td width="5%"><b>level</b></td>
     <td width="20%"><b>specialism</b></td>
     <td width="15%"><b>specialism</b></td>
     <td width="20%"><b>style</b></td>
     <td width="10%"><b>style</b></td>
    <td width="15%"><b>open</b></td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 17: Line 21:
     <td></td>
     <td></td>
     <td>stone</td>
     <td>stone</td>
    <td>08:00-20:00</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 24: Line 29:
     <td></td>
     <td></td>
     <td>stone</td>
     <td>stone</td>
    <td>08:00-20:00</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 31: Line 37:
     <td></td>
     <td></td>
     <td>wood</td>
     <td>wood</td>
    <td>08:00-20:00</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 38: Line 45:
     <td></td>
     <td></td>
     <td>wood</td>
     <td>wood</td>
    <td>08:00-20:00</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 45: Line 53:
     <td></td>
     <td></td>
     <td>stone</td>
     <td>stone</td>
    <td>20:00-08:00</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 52: Line 61:
     <td></td>
     <td></td>
     <td>stone</td>
     <td>stone</td>
    <td>20:00-08:00</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>[[Baker's Supplements]]</td>
     <td>[[Baker's Supplements]]</td>
     <td>[[Ryft (town)|Ryft]] ([[Ryft (province)|Ryft]])</td>
     <td>[[Black Forge]] ([[Ryft (province)|Ryft]])</td>
     <td>1</td>
     <td>1</td>
     <td></td>
     <td></td>
     <td>boulder</td>
     <td>boulder</td>
    <td>08:00-20:00</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 66: Line 77:
     <td></td>
     <td></td>
     <td>stone</td>
     <td>stone</td>
    <td>08:00-20:00</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 73: Line 85:
     <td></td>
     <td></td>
     <td>stone</td>
     <td>stone</td>
    <td>08:00-20:00</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 80: Line 93:
     <td></td>
     <td></td>
     <td>boulder</td>
     <td>boulder</td>
    <td>08:00-20:00</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 87: Line 101:
     <td></td>
     <td></td>
     <td>wood</td>
     <td>wood</td>
    <td>08:00-20:00</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 94: Line 109:
     <td></td>
     <td></td>
     <td>bamboo</td>
     <td>bamboo</td>
    <td>08:00-20:00</td>
   </tr>
   </tr>
   <tr>
   <tr>
Line 99: Line 115:
     <td>Druid gathering ([[Goetia]])</td>
     <td>Druid gathering ([[Goetia]])</td>
     <td>2</td>
     <td>2</td>
     <td>reagents</td>
     <td>[[reagent]]s</td>
     <td>bamboo</td>
     <td>bamboo</td>
    <td>08:00-20:00</td>
   </tr>
   </tr>
</table>
</table>
Line 112: Line 129:
In the [[game]], [[interior]] renders appear in .jpg format and measure 768x576. To create them in a larger size is ok. Citizens should not be included in the render.  
In the [[game]], [[interior]] renders appear in .jpg format and measure 768x576. To create them in a larger size is ok. Citizens should not be included in the render.  


<p style="background-color:yellow;">To do: create interior renders for apothecaries that fit several styles of [[architecture]].</p>
<div align="center">http://www.castlegobs.nl/images/interiors/stone_apothecary.jpg</div>
----
''stone: render by Gizzzmo''


----
----
[[Category:Apothecary]][[Category:Shop]][[Category:Things to do]]
[[Category:Apothecary| ]][[Category:Shop]][[Category:Things to do]]

Latest revision as of 15:10, 30 September 2010

Project Knowledge Base Playing Guide Coding

Knowledge Base

Story
Game
Map
Party
Life
Item
Object
Text
Media

Map

Karigor
Province
Surface
Topology
Dungeon
Boost
Shop
Travel

Shop

Apothecary
Armour Shop
Bank
Dockyard
General Store
Guild
Magic Shop
Palace
Stable
Tavern
Temple
Town Hall
Training Hall
Weapon Shop
Miscellaneous

To do Other pages with things to do How can I contribute?
Create interior renders for apothecaries that fit additional styles of architecture.



An apothecary is a shop that trades potions, reagents and recipes. Many towns in Karigor have one. Apothecaries generally have three shelves: for common articles, special articles and recipes. They seldom specialize in one type of items.


List of apothecaries

name location level specialism style open
The Potion Baron Kalimar (Terrax) 3 stone 08:00-20:00
Angelic Tablets Ascalon (Semiramis) 2 stone 08:00-20:00
The Tinctury Potz (Murlank) 2 wood 08:00-20:00
Lotus Blossom Cascadin (Timberfall) 3 wood 08:00-20:00
Sinister Drugs M'Akal (Nannaria) 3 stone 20:00-08:00
White Wolf Thaumaturgy Masquerade (Typhon Expanse) 3 stone 20:00-08:00
Baker's Supplements Black Forge (Ryft) 1 boulder 08:00-20:00
Dr. Bird's Recipes Soronne (Soronne) 2 stone 08:00-20:00
W00tstock Gathis (Soronne) 3 stone 08:00-20:00
Global Flowers Verdigris (S'Fauni) 1 boulder 08:00-20:00
Elym's Fire Volos (Mt. Pilanteko) 2 wood 08:00-20:00
Herb Garden Monk village (Serenity) 1 bamboo 08:00-20:00
Exchanges Hut Druid gathering (Goetia) 2 reagents bamboo 08:00-20:00

Concept art

To do: create concept art (black & white suffices) for the interior view of an apothecary.


Interior renders

In the game, interior renders appear in .jpg format and measure 768x576. To create them in a larger size is ok. Citizens should not be included in the render.

stone_apothecary.jpg

stone: render by Gizzzmo