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  • ...ficial effects. Reagents can also be eaten, but it is usually wiser not to do so. ...td>A magical reagent of unusual properties, Widowsweep Berries can be used to make red potions.</td> ...
    7 KB (1,108 words) - 00:21, 9 February 2013
  • {{to do|Record the missing voices (job currently taken).}} ...enough to add to the game's atmosphere. There are several different voices to represent each of the six playable [[race]]s: [[Elf]], [[Genie]], [[Troll]] ...
    19 KB (2,765 words) - 16:59, 1 October 2010
  • {{to do|Create additional interior renders for banks that fit several styles of [[a ...afekeep whatever [[gold]] or [[item]]s the [[party]] does not need or want to carry with them. Not all towns have one. ...
    3 KB (438 words) - 16:38, 30 September 2010
  • {{to do|Create a floor plan for Dr. Who's Well.<br/>Create an interior render for D ...on]], go to he back of [[Duke Ethelbert's Palace]] and have a look around. To enter it, jump in. ...
    2 KB (286 words) - 16:43, 30 September 2010
  • ...ge and may also cause magical effects. No additional [[skill]] is required to use this type of [[item]]. ...n be used at a time. If it is all used up, the bow or crossbow will switch to standard arrows or bolts. ...
    7 KB (1,122 words) - 18:06, 21 September 2010
  • {{to do|Create the missing tracks.}} ...rea. The style of music that is played, reflects what the party can expect to encounter. ...
    6 KB (951 words) - 16:56, 30 September 2010
  • {{to do|Compose Amonwelle's song.<br/>Create a cinematic version of the intro.}} ...hey are coming. Our defenses have failed, the last of the forges will fall to the rebels." ...
    2 KB (307 words) - 16:51, 30 September 2010
  • {{to do|Create a floor plan for Maranthea College, following the instructions below ...lies southwest of [[Terrax]], the northernmost province of Karigor. To get to this [[dungeon]], take the road leading west from the provincial capital, [ ...
    2 KB (384 words) - 16:55, 30 September 2010
  • {{to do|Write the short stories that the Trees of Life will tell.}} ...area called the [[Heart of the Wood]]. The purpose of any Tree of Life is to bring stories into the world where they are planted. ...
    2 KB (360 words) - 17:05, 30 September 2010
  • ...otective covering of the torso used to prevent damage from being inflicted to a character. It is the lightest of the three types of trunk [[armour]]. Whi ...s, as well as [[Ogre]], [[Troll]] and [[Vampire]] [[Student]]s, can choose to start out with basic knowledge of this [[skill]]. ...
    5 KB (831 words) - 16:14, 13 September 2010
  • ...story]] or they change from [[citizen]] into [[monster]]. [[Animal]]s also do normally not die. ...oot]]ed, upon which it will disappear. A few [[monster]]s have the ability to [[reanimate]] a dead monster. ...
    2 KB (394 words) - 21:54, 17 September 2010
  • {{To do|Reconstruct the dungeon level of the Abandoned Temple, which was lost when To get to this [[dungeon]], walk east from the village, jump onto the island, and cli ...
    2 KB (365 words) - 15:03, 30 September 2010
  • ...' is a type of [[jewelry]] that is worn on a finger. It forms no hindrance to the [[combat]] capabilities of the character wearing it. No [[skill]] is required to use a ring. A [[player chaarcter]] can wear a maximum of six rings at a tim ...
    6 KB (1,038 words) - 13:05, 17 September 2010
  • {{to do|Create interior renders for apothecaries that fit additional styles of [[ar <p style="background-color:yellow;">To do: create concept art (black & white suffices) for the interior view of an ap ...
    3 KB (471 words) - 15:10, 30 September 2010
  • {{to do|Create a floor plan for Twin Cosmos of Wird, following the instructions bel .... Once the Bugbear is defeated, the userer [[Wayupak]] might finally agree to reduce his rates. ...
    2 KB (362 words) - 17:07, 30 September 2010
  • {{to do|Create interior renders for general stores that fit additional styles of [[ ...neral stores shops generally only one [[shelf]], for common articles. They do not specialize in one type of [[item]]s. ...
    4 KB (574 words) - 16:46, 30 September 2010
  • ...a [[dialogue]] with the [[player character]]s. With a few exceptions, NPCs do not [[combat|fight]] and cannot be attacked. ...ay wander about in the vicinity; only a few have the ability to [[travel]] to other [[map]]s. Some NPCs can be found in the wilderness, in [[dungeon]]s o ...
    3 KB (459 words) - 01:18, 9 November 2011
  • ...ead by a single character, the spellbook dissipates and the spell is added to the character's personal [[spell screen|spell tome]]. If reading fails, the ...Light]], [[Grey Magic|Grey]] and [[Dark Magic|Dark]] will not be available to the [[party]] until certain conditions are met. ...
    18 KB (2,687 words) - 22:36, 16 September 2010
  • {{to do|Create concept art (black & white suffices) for the interior view of a trai ...pellpoint]]s and [[skillpoint]]s. Most training halls have a maximum level to which they can train. ...
    6 KB (800 words) - 00:42, 6 November 2011
  • <td bgcolor="#C0C0C0">Allows the player to create and name a party from the available [[player character]]s, set a [[d <td bgcolor="#C0C0C0">Allows the player to load a [[savefile]] that was created earlier and continue the game from the ...
    3 KB (571 words) - 23:27, 6 September 2010
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