Hireling: Difference between revisions

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(+ Mudjek, Krishna, Bonnie Jumanji, Dimitri Darkstalker)
Line 72: Line 72:
     <td width="5%"><b>fee</b></td>
     <td width="5%"><b>fee</b></td>
     <td width="10%"><b>claim</b></td>
     <td width="10%"><b>claim</b></td>
  </tr>
  <tr>
    <td>[[Krishna]]</td>
    <td>[[Nannaria]]</td>
    <td>Apprentice</td>
    <td>[[Fire]], [[Air]], [[Water]], [[Earth]] +2</td>
    <td>500</td>
    <td>5%</td>
  </tr>
  <tr>
    <td>[[Mudjek]]</td>
    <td>[[Nannaria]]</td>
    <td>Windmaster</td>
    <td>Casts [[Fly]] once a day</td>
    <td>1500</td>
    <td>12%</td>
  </tr>
  <tr>
    <td>[[Dimitri Darkstalker]]</td>
    <td>[[Typhon Expanse]]</td>
    <td>Philosopher</td>
    <td>[[Alchemy]] +8, [[Learning]] +2</td>
    <td>1500</td>
    <td>12%</td>
  </tr>
  <tr>
    <td>[[Bonnie Jumanji]]</td>
    <td>[[Typhon Expanse]]</td>
    <td>Psychic</td>
    <td>[[Perception]] +8, [[Luck]] +10</td>
    <td>700</td>
    <td>10%</td>
   </tr>
   </tr>
   <tr>
   <tr>

Revision as of 21:17, 21 July 2008

A hireling is a non-player character (NPC) that is willing to accompany the party on their travels and boost their skills, or add skills of their own. The party can have a maximum of two hirelings at a time. Quest characters such as rescued princes do not count as hirelings.

For their services, hirelings tend to demand an initial fee as well as a percentage of all gold that the party finds as treasure or loot.

List of hirelings

name province occupation effect fee claim
Krishna Nannaria Apprentice Fire, Air, Water, Earth +2 500 5%
Mudjek Nannaria Windmaster Casts Fly once a day 1500 12%
Dimitri Darkstalker Typhon Expanse Philosopher Alchemy +8, Learning +2 1500 12%
Bonnie Jumanji Typhon Expanse Psychic Perception +8, Luck +10 700 10%
Gulliver Ryft Traveller Pathfinding +8, +1 food per character each day 1500 12%
Chaucer Ryft Loremaster Identify Item +8, Identify Monster +8 1000 10%
Drupe Dragontamer S'Fauni Armourer Repairs all armour 200 3%
Gargamella S'Fauni Witch Alchemy +4 700 10%
Asaph Serenity Piper Plays the flute in battle 500 5%
D'Owl Serenity Scholar Identifies all items 500 5%
Pekka Ervat Serenity Mystic Spellcasting +4 1000 7%
Lavinia Serenity Guide Pathfinding +4 200 3%
Stephany Serenity Tinker Disarm Trap +4 200 3%
Vasishta Serenity Merchant Merchant +4 2000 20%
Tchatchacolos Etanasfeld Warrior Armsmaster +4 1000 10%
Wendigo Etanasfeld Burglar Disarm Trap +8, Stealing +8, Reputation -5 0 20%
Bathin Goetia Gatemaster Casts Town Portal once a day 2000 20%
Thane Goetia Geomancer Repairs all items that are neither weapon nor armour 500 5%