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  • '''Light Magic''' is a school of path [[magic]]. The skill is not available until th ...nd protective spells, but is only usable by Saints and Rangers. Therefore, Light magic can only be learned later in the game. ...
    5 KB (705 words) - 17:40, 9 November 2011

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  • '''Light Magic''' is a school of path [[magic]]. The skill is not available until th ...nd protective spells, but is only usable by Saints and Rangers. Therefore, Light magic can only be learned later in the game. ...
    5 KB (705 words) - 17:40, 9 November 2011
  • ...e or loot. The [[grandmaster]] spellbooks of the path magics [[Light Magic|Light]], [[Grey Magic|Grey]] and [[Dark Magic|Dark]] will not be available to the ...Rock Shard, Spirit Arrow, Shock Wave, Mind Blast, Dark Bolt, Shadow Dart, Light Bolt), depending on the caster's ID Monster and magic skills.''</td> ...
    18 KB (2,687 words) - 22:36, 16 September 2010
  • ...Rock Shard, Spirit Arrow, Shock Wave, Mind Blast, Dark Bolt, Shadow Dart, Light Bolt). The caster does not actively choose the form of a Mana Bolt. It will ...veal treasure. Master level shows points of interest and has the brightest light, while grandmastery will add the skill level in the appropriate magic skill ...
    10 KB (1,535 words) - 01:32, 9 November 2011
  • ...have to choose between full knowledge of self magic and the higher path of light, as they select the profession of cleric or saint.</td> ...ctions with their acquired magic skills in the realms of earth, spirit and light.</td> ...
    14 KB (2,385 words) - 23:14, 8 February 2013
  • <td bgcolor="#4080F0"><b>Light</b></td> ...ctive spells, but is only usable by [[Saint]]s and [[Ranger]]s. Therefore, Light magic can only be learned later in the game.</td> ...
    40 KB (7,097 words) - 23:20, 30 January 2013
  • <td>[[Master Guild of Light]]</td> <td>[[Light Magic|Light]]</td> ...
    8 KB (1,120 words) - 17:12, 27 January 2013
  • * Flame of [[Light Resistance]] (+20 to Light Resistance for 6 hours, or until rest or travel) <td>[[Orobas]] - expert teacher of [[Light Magic|Light]]</td> ...
    8 KB (1,180 words) - 23:38, 6 September 2010
  • :[[Light Magic|Light]] <td bgcolor="#4080F0"><b>Light</b></td> ...
    4 KB (607 words) - 22:10, 17 September 2010
  • ...ust” that makes them extremely dangerous, especially at night. In the full light of the day, however, Vampires are somewhat vulnerable. When Vampires succes <td width="9%"><b>Light</b></td> ...
    14 KB (2,153 words) - 23:59, 10 February 2013
  • ...the self magics as a basis, Saints have chosen to follow the holy path of light. This opens up a new realm of powerful, supportive spells, all of which the Saints can learn many [[skill]]s, but not all. They follow the path of light. In their field of excellence, they are the only class that can reach full ...
    2 KB (297 words) - 20:35, 5 February 2013
  • <td>[[Master Guild of Light]]</td> <td>[[Apollo]] - grandmaster teacher of [[Light Magic|Light]]</td> ...
    10 KB (1,436 words) - 12:30, 30 September 2010
  • <td>[[Boutique Light]]</td> <td>[[J.B. Zeddicus]] - master teacher of [[Light Magic|Light]]</td> ...
    18 KB (2,562 words) - 15:37, 3 February 2013
  • ...ctions with their acquired magic skills in the realms of earth, spirit and light. * Expert: [[Spellcasting]], [[Earth Magic]], [[Spirit Magic]], [[Light Magic]], [[Dagger (skill)|Dagger]], [[Staff (skill)|Staff]], [[Mace (skill) ...
    2 KB (270 words) - 22:46, 3 February 2013
  • ...]], [[Mind Resistance|Mind]], [[Body Resistance|Body]], [[Light Resistance|Light]], [[Grey Resistance|Grey]] and [[Dark Resistance]]</td> ...
    3 KB (343 words) - 13:40, 30 September 2010
  • <td bgcolor="FFCC88">Light Resistance</td> <td>Temporarily increases [[Light Resistance]] by three points times its power for 30 minutes per point of po ...
    19 KB (2,879 words) - 17:01, 30 September 2010
  • <td bgcolor="B0F090">Flame of Light Resistance</td> <td>+20 to Light Resistance for 6 hours, or until rest or travel</td> ...
    22 KB (3,353 words) - 23:00, 8 January 2011
  • ...quipped (+12 to hit, 2d6+12 damage, +10 Spirit damage, +20 Magic, of Torch Light).</td> ...
    9 KB (1,505 words) - 00:23, 7 September 2010
  • ...n that it can only originate from the Black Forge. The axe is unbelievably light and the edge incredibly keen. The haft shows signs of use, the head does no ...ok part and the Hel went missing (+15 to hit, 3d7+15 damage, +10 Points of Light damage +20 Dark Resistance, of Regeneration, -30 Speed, -30 Armour Class).< ...
    6 KB (1,036 words) - 00:25, 7 September 2010
  • <td>[[Xi Altair]] - expert teacher of [[Light Magic|Light]]</td> ...
    12 KB (1,770 words) - 00:20, 7 September 2010
  • ...Rock Shard, Spirit Arrow, Shock Wave, Mind Blast, Dark Bolt, Shadow Dart, Light Bolt), depending on the caster's Identify Monster skill.</td> <td bgcolor=#F05080 align=left><b>Scroll of Prismatic Light</b></td> ...
    14 KB (2,220 words) - 16:58, 27 January 2013
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