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  • ...e form of [[well]]s, [[pedestal]]s, [[test]]s, and other [[object]]s. Some of these attribute boosts are temporary, but others are permanent. Like [[equi ==Types of boost== ...
    22 KB (3,353 words) - 23:00, 8 January 2011
  • ''Provisional, compilation of 2 old pages'' ...f the different games in the Might and Magic series as well as the history of its universe. ...
    21 KB (3,657 words) - 23:14, 6 September 2010
  • {{to do|Create a new set of potions. Previous sets were lost when team members left before uploading th ...list the ingredients needed for a complicated potion. Any mistakes or lack of skill usually results in an [[explosion]]. ...
    19 KB (2,879 words) - 17:01, 30 September 2010
  • ...ground: it can belong to any of the four [[elemental realm]]s. The effect of the [[Illuminate]] [[spell]] depends on the realm. ==The creation of a dungeon== ...
    13 KB (1,938 words) - 13:25, 5 September 2010
  • ...hes of [[Church of the Sun|Sun]], [[Church of the Moon|Moon]] and [[Church of the Stars|Stars]]. The following [[dungeon]]s belong to the Cult of Meh. ...
    19 KB (3,461 words) - 00:23, 9 February 2013
  • ...[[Mel Odom]]'s book [[The Sea of Mist]], which plays several decades after Might and Magic Tribute. It was written by [[Dellan]], when he was magister of the Circle of Steel. Dellan is old but still alive in the game. ...
    20 KB (3,527 words) - 13:27, 3 September 2010
  • ...determine what the [[party]] can do, and how well. There are 3 major types of skills: magic, combat and miscellaneous. Some skills are given for free at ...gh [[experience]], but there are several other ways to gain skillpoints as well. ...
    40 KB (7,097 words) - 23:20, 30 January 2013
  • A '''monster''' is a form of [[life]] that tends to be hostile to the [[party]]. They range from beasts ...rs' [[experience]], shared by the characters that are active at the moment of the kill. ...
    76 KB (10,828 words) - 22:52, 8 January 2011
  • ...es the strength of a [[player character]] in [[combat]]. The initial value of this [[attribute]] depends on [[race]] but can be adjusted to some extent w During the [[game]], a character's might will typically increase by various [[boost]]s, [[potion]]s and [[item]] [[e ...
    3 KB (522 words) - 22:05, 17 February 2013
  • ...feld''' is located near-east in the very south of [[Karigor]]. This is one of the first [[map]]s that the [[party]] will visit. ..., [[Soronne (province)|Soronne]] (northwest), [[Sea of Mist (province)|Sea of Mist]] (northeast), [[Goetia]] (east). ...
    10 KB (1,517 words) - 01:36, 27 January 2013
  • '''Serenity''' is located central in the very south of [[Karigor]]. This is where the [[game]] begins. ...ar]] (southwest) and [[Ironsand]] (southeast). These two maps are not part of the [[game]]. ...
    12 KB (1,772 words) - 00:16, 7 September 2010
  • ...ble careers. Finally, each character can get [[promotion|promoted]] to one of the two professions that are open to them. ...ep along the way gives access to certain [[skill]]s and higher [[mastery]] of those skills, and supplies the character with additional [[hitpoint]]s and ...
    14 KB (2,385 words) - 23:14, 8 February 2013
  • ...h instruments can be equipped is determined by the character's [[mastery]] of the [[Music (skill)|Music]] [[skill]], and the same goes for which tunes ca The musical instrument is a weapon of choice of the [[Bard]]. ...
    10 KB (1,612 words) - 23:07, 8 January 2011
  • ...ar (weapon)|spear]] or [[dagger (weapon)|dagger]], are also common. Others might prefer sword and [[shield (armour)|shield]], or a large two-handed sword. ...[Sword (skill)|Sword]] skill. [[Explorer]]s start out with basic knowledge of this [[skill]]. ...
    12 KB (1,897 words) - 13:09, 17 September 2010
  • The '''Typhon Expanse''' is located east of central [[Karigor]]. It is accessible from Soronne, the first map that the ...rovince)|Soronne]] (southwest). The ocean (northeast and east) is not part of the [[game]]. ...
    12 KB (1,663 words) - 01:39, 27 January 2013
  • '''Ryft''' is located central-west in the near south of [[Karigor]]. It will be a while before the [[party]] first enters this [[ma * [[Ryft (town)|Ryft]], town of the [[Dwarf|Dwarves]], in the southwest. ...
    7 KB (1,046 words) - 23:47, 6 September 2010
  • ...c]] that indicates the [[player character]]'s toughness. The initial value of this [[attribute]] depends on [[race]] but can be adjusted to some extent w Endurance is a measure of the physical toughness and durability of a character. A high Endurance statistic gives a character more hitpoints. ...
    3 KB (473 words) - 21:36, 17 February 2013
  • ...ecial [[ammunition]] can cause extra damage. The bow is a weapon of choice of the [[Ranger]]. ...e]] and [[Elf]] [[Student]]s, can choose to start out with basic knowledge of this [[skill]]. ...
    8 KB (1,276 words) - 17:44, 21 September 2010
  • The '''Sea of Mist''' is located far-east in the near-south of [[Karigor]]. Except for a few islands, its [[surface]] is entirely water. The ocean (east and northeast) is not part of the [[game]]. ...
    4 KB (641 words) - 23:28, 6 September 2010
  • ...is worn on a finger. It forms no hindrance to the [[combat]] capabilities of the character wearing it. ...ill]] is required to use a ring. A [[player chaarcter]] can wear a maximum of six rings at a time. ...
    6 KB (1,038 words) - 13:05, 17 September 2010
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