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[[Non-player character]]s, and unique [[monster]]s, also have names. The game is equally unaffected.
[[Non-player character]]s, and unique [[monster]]s, also have names. The game is equally unaffected.
In the game, the name of a player character appears on top of the character's [[portrait]] on the [[GUI panel]].
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Revision as of 14:06, 30 September 2010

Project Knowledge Base Playing Guide Coding

Knowledge Base

Story
Game
Map
Party
Life
Item
Object
Text
Media

Party

Composition
Player character
Hireling
Reputation

Player character

Class
Race
Title
Attribute
Skill
Magic
Training
Inventory

ATTRIBUTE Primary Statistic Resistance Secondary
Name Portrait Voice Gender Age Race Title Class Level Experience Skillpoints


The name of a player character is chosen when the character is created. It is a primary attribute that does not change during the game. The character's name has no effect on gameplay.

Non-player characters, and unique monsters, also have names. The game is equally unaffected.

In the game, the name of a player character appears on top of the character's portrait on the GUI panel.


Dialogue

In dialogues, citizens may address a player character by their name. This happens, for instance, when the player character takes over a conversation that was started by another member of the party. The citizen will respond with:

  • "Yes, Korbu?"