Lost Chests: Difference between revisions

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Concept: [[Quest]]
{{story}}
 
== General Quest Info ==
Scope: [[Walkthru]]
----
 
==<br> General Quest Info ==


Quest: side (non-essential)<br>
Quest: side (non-essential)<br>
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The chests are scattered in and around town. It is necessary to find and open them all, as well as to return all three items, to complete the quest.<br>
The chests are scattered in and around town. It is necessary to find and open them all, as well as to return all three items, to complete the quest.<br>
The deliveries are:
The deliveries are:
* the [[Magic Spyglass]] to [[Daksha]] at the [[magic shop]];
* the [[Magic Spyglass]] to [[Daksha]] at the [[Magic Shop]];
* the [[Pipe Tobacco]] to [[Greate Pier]] at the [[training hall]];
* the [[Pipe Tobacco]] to [[Greate Pier]] at the [[Training Hall]];
* [[Fluffy]] to [[Damia]], daughter of [[Rowena]], [[grandmaster]] [[Mind Magic|Mind]]. Damia is usually to be found outside during the day.<br><br>
* [[Fluffy]] to [[Damia]], daughter of [[Rowena]], [[grandmaster]] [[Mind Magic|Mind]]. Damia is usually to be found outside during the day.<br><br>


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* The citizens whose delivery got lost will complain about that until they have received their item.
* The citizens whose delivery got lost will complain about that until they have received their item.
* The chests are not [[trap]]ped and no [[key]] is needed to open them.
* The chests are not [[trap]]ped and no [[key]] is needed to open them.
[[Category:Side quest]][[Category:Serenity]]

Latest revision as of 17:56, 25 October 2009

Project Knowledge Base Playing Guide Coding

Knowledge Base

Story
Game
Map
Party
Life
Item
Object
Text
Media

Story

Time
Prologue
Plot
Choices
Cult of Meh
Rival Party
The Syrinx
Trees of Life
Quests

General Quest Info

Quest: side (non-essential)
Given by: Coinneach Odhar (Serenity)
Prerequisites: none
Rewards:

Provides access to: none

Description

Questgiver

Coinneach 'a coin each' Odhar runs the Bank of Alvar in Serenity town.

Purpose

A caravan from Jadame lost 7 chests in a storm. The party is asked to find them all and bring any items to the people that ordered them. They can keep any coins for themselves.

Walkthru

The chests are scattered in and around town. It is necessary to find and open them all, as well as to return all three items, to complete the quest.
The deliveries are:

Notes

  • The citizens whose delivery got lost will complain about that until they have received their item.
  • The chests are not trapped and no key is needed to open them.