Barrel: Difference between revisions

From MMTributeWiki
Jump to navigation Jump to search
Line 52: Line 52:
Two alternative [[model]]s, created by [[User:Apus Arvandulin|Apus Arvandulin]].
Two alternative [[model]]s, created by [[User:Apus Arvandulin|Apus Arvandulin]].


''Note: these models are in Blitz format (.b3d), and need to be unwrapped or redone.''
''Note: these models are in Blitz3D format (.b3d), and need to be transferred to or redone in .3DS.''
----
----
[[Category:Boost]][[Category:Object]]
[[Category:Boost]][[Category:Object]]

Revision as of 11:47, 30 May 2008

Barrels are objects that may come filled with a liquid. Most of these liquids give the player character that drinks it a small permanent boost of two points in one of the six character statistics. After drinking, the barrel remains empty until the area respawns.

Barrels typically appear in dungeon cellars and at docks.

Barrels are also used as scenery.


Barrel liquids

liquid effect (statistic or other)
Red Might
Blue Magic
Green Endurance
Purple Speed
Yellow Accuracy
White Luck
Black Poison or Disease (50% chance each)
Empty not operable

Models

barrel01.jpg barrel02.jpg

Two alternative models, created by Apus Arvandulin.

Note: these models are in Blitz3D format (.b3d), and need to be transferred to or redone in .3DS.