Barrel: Difference between revisions
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Two alternative [[model]]s, created by [[User:Apus Arvandulin|Apus Arvandulin]]. | Two alternative [[model]]s, created by [[User:Apus Arvandulin|Apus Arvandulin]]. | ||
''Note: these models are in | ''Note: these models are in Blitz3D format (.b3d), and need to be transferred to or redone in .3DS.'' | ||
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[[Category:Boost]][[Category:Object]] | [[Category:Boost]][[Category:Object]] |
Revision as of 11:47, 30 May 2008
Barrels are objects that may come filled with a liquid. Most of these liquids give the player character that drinks it a small permanent boost of two points in one of the six character statistics. After drinking, the barrel remains empty until the area respawns.
Barrels typically appear in dungeon cellars and at docks.
Barrels are also used as scenery.
Barrel liquids
liquid | effect (statistic or other) |
Red | Might |
Blue | Magic |
Green | Endurance |
Purple | Speed |
Yellow | Accuracy |
White | Luck |
Black | Poison or Disease (50% chance each) |
Empty | not operable |
Models
Two alternative models, created by Apus Arvandulin.
Note: these models are in Blitz3D format (.b3d), and need to be transferred to or redone in .3DS.