|Project||Knowledge Base||Playing Guide||Coding|
Barrels are objects that may come filled with a liquid. Most of these liquids give the player character that drinks it a small permanent boost of two points in one of the six character statistics. After drinking, the barrel remains empty until the area respawns.
Barrels are also used as scenery.
|liquid||effect (statistic or other)|
|Black||Poison or Disease (50% chance each)|