Barrel: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (→Models: sp) |
||
Line 50: | Line 50: | ||
http://www.castlegobs.nl/images/objects/barrel01.jpg http://www.castlegobs.nl/images/objects/barrel02.jpg | http://www.castlegobs.nl/images/objects/barrel01.jpg http://www.castlegobs.nl/images/objects/barrel02.jpg | ||
Two | Two alternative [[model]]s, created by [[User:Apus Arvandulin|Apus Arvandulin]]. | ||
''Note: these models are in Blitz format (.b3d), and need to be transferred or redone.'' | ''Note: these models are in Blitz format (.b3d), and need to be transferred or redone.'' | ||
---- | ---- | ||
[[Category:Boost]][[Category:Object]] | [[Category:Boost]][[Category:Object]] |
Revision as of 11:29, 30 May 2008
Barrels are objects that may come filled with a liquid. Most of these liquids give the player character that drinks it a small permanent boost of two points in one of the six character statistics. After drinking, the barrel remains empty until the area respawns.
Barrels typically appear in dungeon cellars and at docks.
Barrels are also used as scenery.
Barrel liquids
liquid | effect (statistic or other) |
Red | Might |
Blue | Magic |
Green | Endurance |
Purple | Speed |
Yellow | Accuracy |
White | Luck |
Black | Poison or Disease (50% chance each) |
Empty | not operable |
Models
Two alternative models, created by Apus Arvandulin.
Note: these models are in Blitz format (.b3d), and need to be transferred or redone.