Barrel: Difference between revisions
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'''Barrels''' are [[object]]s that may come filled with a liquid. Most of these liquids give the [[player character]] that drinks it a small permanent [[boost]] in one of the six character [[statistic]]s. After drinking, the barrel remains empty until the area [[respawning|respawns]]. | '''Barrels''' are [[object]]s that may come filled with a liquid. Most of these liquids give the [[player character]] that drinks it a small permanent [[boost]] of two points in one of the six character [[statistic]]s. After drinking, the barrel remains empty until the area [[respawning|respawns]]. | ||
Barrels typically appear in [[dungeon]] cellars and at [[dock]]s. | Barrels typically appear in [[dungeon]] cellars and at [[dock]]s. | ||
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Two altenative [[model]]s, created by [[User:Apus Arvandulin|Apus Arvandulin]]. | Two altenative [[model]]s, created by [[User:Apus Arvandulin|Apus Arvandulin]]. | ||
''Note: these models are in Blitz format (.b3d), and need to be transferred or redone.'' | |||
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[[Category:Boost]][[Category:Object]] | [[Category:Boost]][[Category:Object]] |
Revision as of 11:27, 30 May 2008
Barrels are objects that may come filled with a liquid. Most of these liquids give the player character that drinks it a small permanent boost of two points in one of the six character statistics. After drinking, the barrel remains empty until the area respawns.
Barrels typically appear in dungeon cellars and at docks.
Barrels are also used as scenery.
Barrel liquids
liquid | effect (statistic or other) |
Red | Might |
Blue | Magic |
Green | Endurance |
Purple | Speed |
Yellow | Accuracy |
White | Luck |
Black | Poison or Disease (50% chance each) |
Empty | not operable |
Models
Two altenative models, created by Apus Arvandulin.
Note: these models are in Blitz format (.b3d), and need to be transferred or redone.