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  • ...e form of [[well]]s, [[pedestal]]s, [[test]]s, and other [[object]]s. Some of these attribute boosts are temporary, but others are permanent. Like [[equi ==Types of boost== ...
    22 KB (3,353 words) - 23:00, 8 January 2011
  • {{to do|Create a new set of potions. Previous sets were lost when team members left before uploading th ...list the ingredients needed for a complicated potion. Any mistakes or lack of skill usually results in an [[explosion]]. ...
    19 KB (2,879 words) - 17:01, 30 September 2010
  • ...c]] that indicates the [[player character]]'s toughness. The initial value of this [[attribute]] depends on [[race]] but can be adjusted to some extent w During the [[game]], a character's endurance will typically increase by various [[boost]]s, [[potion]]s and [[item]] [[e ...
    3 KB (473 words) - 21:36, 17 February 2013
  • '''Soronne''' is located central-east in the near south of [[Karigor]]. It is the most populated [[province]] and is likely to be visi ...(northwest), [[Typhon Expanse]] (northeast), [[Sea of Mist (province)|Sea of Mist]] (east), [[Etanasfeld]] (southeast) and [[Serenity (province)|Serenit ...
    18 KB (2,562 words) - 15:37, 3 February 2013
  • ...Fauni''' is located far-west in the very south of [[Karigor]]. This is one of the first [[map]]s that the [[party]] will visit. ...feld borders on a map of [[Jadame]]: [[Murmurwoods]]. This map is not part of the [[game]], nor is the [[Howling Marsh]] in the northwest and the wildern ...
    8 KB (1,194 words) - 17:13, 27 January 2013
  • The '''Typhon Expanse''' is located east of central [[Karigor]]. It is accessible from Soronne, the first map that the ...rovince)|Soronne]] (southwest). The ocean (northeast and east) is not part of the [[game]]. ...
    12 KB (1,663 words) - 01:39, 27 January 2013
  • ...) and [[Nannaria]] (southwest). The ocean (northeast and east) is not part of the [[game]]. * [[Circus of the Sun]] - southeast, visits Murlank during 3 months of the year ...
    10 KB (1,489 words) - 01:39, 27 January 2013
  • ...h instruments can be equipped is determined by the character's [[mastery]] of the [[Music (skill)|Music]] [[skill]], and the same goes for which tunes ca The musical instrument is a weapon of choice of the [[Bard]]. ...
    10 KB (1,612 words) - 23:07, 8 January 2011
  • ...s typically used to inflict large cuts. It is one of the weapons of choice of the [[Knight]]. Sword masters can carry a sword in their left hand and ther ...[Sword (skill)|Sword]] skill. [[Explorer]]s start out with basic knowledge of this [[skill]]. ...
    12 KB (1,897 words) - 13:09, 17 September 2010
  • ...es the strength of a [[player character]] in [[combat]]. The initial value of this [[attribute]] depends on [[race]] but can be adjusted to some extent w The statistic's effect on damage is determined by a table of [[Statistic#Thresholds|thresholds]] and ranges from -6 to +25. ...
    3 KB (522 words) - 22:05, 17 February 2013