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  • <td width=12%><b>damage</b></td> ...y, this single-edged knife also makes a handy spare weapon if the hunter's primary weapon is dropped or rendered useless.</td> ...
    8 KB (1,304 words) - 13:10, 17 September 2010
  • ...s. A statistic's value of 13 is neutral and results in a base effect (e.g. damage done is equal to a weapon's property). Values less than 13 have a negative ...t strength where it counts. Characters with a high Might statistic do more damage in combat.</td> ...
    4 KB (715 words) - 17:21, 17 February 2013
  • <td bgcolor="#C0C0C0">[[Primary attribute]]</td> ...amage]], [[Secondary Hit]], [[Secondary Damage]], [[Ranged Hit]], [[Ranged Damage]]</td> ...
    3 KB (343 words) - 13:40, 30 September 2010
  • ...t strength where it counts. Characters with a high Might statistic do more damage in combat. Might affects the damage that a player character does in battle. That includes: ...
    3 KB (522 words) - 22:05, 17 February 2013
  • ...s, or the deadly combination of sword and spear, they can deal significant damage to any foe or monster. In different situations a knight, protected by shiel ...than pure power. As grandmasters in the bow skill, they can do more ranged damage than any other fighter. In melee, they will finish the job with a migthy ax ...
    14 KB (2,385 words) - 23:14, 8 February 2013