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  • In the middle of the cave, the [[Giant]] [[Kumbhakarma]] lies asleep, thereby completely blocking the way to the back where the Orb is located.< ...
    2 KB (289 words) - 02:03, 27 January 2013
  • ...several [[condition]]s where a character is immobilized. The others are [[asleep]], [[stoned]], [[paralyzed]] and [[eradicated]]. If all player characters a ...
    2 KB (394 words) - 21:54, 17 September 2010
  • The opposition level of Dusk's Cave is 1 with the giant asleep, and 4 with the giant awake (levels range from 1 to 6, with 6 the hardest). ...
    2 KB (248 words) - 18:14, 21 October 2009
  • The '''Twin Cosmos of Wird''' can only be entered by falling asleep. The name of this strange dungeon, shaped in the form of two connected dode ...
    2 KB (362 words) - 17:07, 30 September 2010