Object: Difference between revisions

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{{Knowledge Base}}
An '''object''' is something that is not alive, and cannot be picked up like an item. While some objects are only scenery, most objects can be operated in some way or another. For instance, they can be entered, negotiated or moved. In most cases, it is obvious what the [[party]] can do with an object, but sometimes this is something that needs to be discovered.
An '''object''' is something that is not alive, and cannot be picked up like an item. While some objects are only scenery, most objects can be operated in some way or another. For instance, they can be entered, negotiated or moved. In most cases, it is obvious what the [[party]] can do with an object, but sometimes this is something that needs to be discovered.


Note that a [[dungeon]] is not an object but it is usually represented on the [[map]] by an object (a building or at least an entrance).
Note that a [[dungeon]] is not an object but it is usually represented on the [[map]] by an object (a building or at least an entrance).
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==Types of objects==
==Types of objects==
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* [[Rock]], [[Stone]]
* [[Rock]], [[Stone]]
* [[Miscellaneous (object)|Miscellaneous]]
* [[Miscellaneous (object)|Miscellaneous]]
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[[Category:Knowledge Base]][[Category:Object]]
[[Category:Knowledge Base]][[Category:Object]]

Revision as of 11:54, 6 September 2008

Project Knowledge Base Playing Guide Coding

Knowledge Base

Story
Game
Map
Party
Life
Item
Object
Text
Media


An object is something that is not alive, and cannot be picked up like an item. While some objects are only scenery, most objects can be operated in some way or another. For instance, they can be entered, negotiated or moved. In most cases, it is obvious what the party can do with an object, but sometimes this is something that needs to be discovered.

Note that a dungeon is not an object but it is usually represented on the map by an object (a building or at least an entrance).

Types of objects