Development Team: Difference between revisions

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[[Apus Arvandulin]]
{{Project}}


[[Blackcoatman]]
The development team consists entirely of volunteers. Naturally, changes have occurred over time. The position of project lead was filled by Sir Felgar during 2003/4; when he withdrew, Ribannah took over and the project was moved to Castle Gobs.


[[Fander Treespook]]
==Core team by January 1, 2008==
* [[User:Ribannah|Ribannah]] - project lead, lead game designer, lead programmer - [http://www.castlegobs.nl/ Castle Gobs]
* [[User:Fander Treespook|Fander Treespook]] - game designer - [http://mightandmagicgrove.com/ Fander Treespook's Grove of Might and Magic]
* [[User:Gizzzmo|Gizzzmo]] - 2D artist (interior renders), concept artist
* [[User:Redshoby|Redshoby]] - 3D modeller, 2D artist (GUI), game designer - [http://dumitrunicusor.com/ Art of Dumitru Nicusor]
* [[User:Sorknes|Sorknes]] - 2D artist, concept artist - [http://reign.dk/ Sorknes Art]
* [[User:Wveird|Wveird]] - level designer, 3D modeller


[[Gizzzmo]]
==Current recruits==
* [[User:Peter2|Peter2]] - game designer


[[Howard]]
==Supporting members==
* Howard - writer - [http://www.howardtilley.com/ howard tilley.com]
* Timbecile - Might and Magic advisor (New World Computing) - [http://timbecile.com/ Timbecile.com]
* Xeonx - Realmware 3D Solutions - [http://www.visual3d.net visual3d.net]


[[Jetmouse]]
==Credited for earlier contributions==
* Apus Arvandulin - 3D modeller, 2D artist - [http://www.twincobra.co.uk/ The Twin Cobra]
* Blackcoatman - sound engineer
* Jetmouse - 2D artist, concept artist - [http://jetmo.deviantart.com/ Jetmouse at Deviant Art]
* Kyberkisu - 2D artist
* Ladob - game designer (maps)
* Oren - music composer
* Sagremor - 3D modeller, 2D artist, concept artist
* Taylor_Mouse - 3D modeller - [http://www.freewebs.com/griffonstudios/MyPage.htm Griffon Studios]
* Ugh - level designer, 3D modeller
* Arturchix - game designer
* Baleminotu - level designer
* Eiduk - level designer
* Hipshot - level designer
* Kozioo - 3D modeller
* Knight of Chaos - level designer
* Sandro - 2D artist (GUI)
* Shin-Akuma - 3D modeller, 2D artist
* Sir Felgar - project lead 2003/4, tech demo
* Sir Galrim - game designer
* Stygius - level designer, 3D modeller, 2D artist
* Veenan - concept artist


[[Kyberkisu]]
==Credited for contributions from outside the team==
 
* Cepheus - wrote the book [[Beauty of War]]
[[Ladob]]
[[Category:Project]]
 
[[Oren]]
 
[[Redshoby]]
 
[[Ribannah]]
 
[[Sagremor]]
 
[[Sorknes]]
 
[[Taylor_Mouse]]
 
[[Timbecile]]
 
[[Ugh]]
 
[[Wveird]]
 
[[Xeonx]]
 
 
'''Inactive and Former Team Members'''
 
Alek (2D artist, web designer, forum moderator), Arturchix (game designer, forum moderator), Axehandle (programmer), Baleminotu (level designer), Christian Noir Stein (3D modeller), Eiduk (level designer, programmer), Hipshot (level designer), Kozioo (3D modeller), Knight of Chaos (level designer, programmer), Michael (3D modeller), Reto (programmer, 3d modeller, animator, level designer), Sandro (3D modeller, 2D artist), Shin-Akuma (3D modeller, 2D artist), Sir Felgar (co-producer, project lead, lead programmer), Sir Galrim (game designer), Stygius (programmer, level designer, 3D modeller, 2D artist), Veenan (concept artist)
 
'''Dropped-out Recruits'''
 
Belgarath TAO (level designer), Daelius Praal (programmer), DaveO (game designer), Dim (2D artist), Grooveholmes (2D artist, 3D modeller), Hamled (programmer), Ingot (level designer), Klaravoyia (game designer), Kru (3D modeller), Loon (game designer, programmer), Nas-T (3D modeller, animator), Ravenhawk (sound engineer), Rustavius (level designer), Stefan (3D modeller, animator, programmer), Xanax (programmer)

Latest revision as of 02:33, 21 December 2012

Project Knowledge Base Playing Guide Coding

Project

Development Team
How can I contribute?
Construction
Testing
Gallery
Releases
Press
Contact information


The development team consists entirely of volunteers. Naturally, changes have occurred over time. The position of project lead was filled by Sir Felgar during 2003/4; when he withdrew, Ribannah took over and the project was moved to Castle Gobs.

Core team by January 1, 2008

Current recruits

Supporting members

Credited for earlier contributions

  • Apus Arvandulin - 3D modeller, 2D artist - The Twin Cobra
  • Blackcoatman - sound engineer
  • Jetmouse - 2D artist, concept artist - Jetmouse at Deviant Art
  • Kyberkisu - 2D artist
  • Ladob - game designer (maps)
  • Oren - music composer
  • Sagremor - 3D modeller, 2D artist, concept artist
  • Taylor_Mouse - 3D modeller - Griffon Studios
  • Ugh - level designer, 3D modeller
  • Arturchix - game designer
  • Baleminotu - level designer
  • Eiduk - level designer
  • Hipshot - level designer
  • Kozioo - 3D modeller
  • Knight of Chaos - level designer
  • Sandro - 2D artist (GUI)
  • Shin-Akuma - 3D modeller, 2D artist
  • Sir Felgar - project lead 2003/4, tech demo
  • Sir Galrim - game designer
  • Stygius - level designer, 3D modeller, 2D artist
  • Veenan - concept artist

Credited for contributions from outside the team