Water Magic

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SKILL Skillpoint
Magic Spellcasting Fire Air Water Earth
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Water Magic is a school of elemental magic. The skill is not available in the early game, but can be learned after the first promotion by Scholars and Apprentices. Later, Thieves and Monks can learn the skill as well, but they won't be able to master it beyond the rank of expert.

Description

Water magic has a good mix of combat-oriented spells and spells that have to do with items and travelling. At higher rank, more powerful spells are accessed and the-lower level spells are cast at greater effect.


Acquisition

The Water Magic skill can be acquired at the following guilds:

A prerequisite is that the player character must have the rank of expert in Spellcasting.


Expertise

Mastery of the skill influences its effectiveness.
There is some variation per spell.

Water Magic
mastery normal expert master grandmaster
teachers Aroma Dervish (Nannaria)
Trudi Monday (Ryft)
Saint Marguerite (Semiramis) Sam Lloyd (Terrax)
class  
Scholar Apprentice
Thief, Monk, Runemaster Druid, Necromancer Sorcerer
general effect Ability to learn spells Effects vary per spell Effects vary per spell Effects vary per spell

Spells

Water Magic
spell description normal expert master grandmaster
Black Ice
Enchant
Recharge
Geyser
Frost Ring
Town Portal
Ice Blast
Lloyd's Beacon