Wand

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A wand is a rod that carries a number of charges of one specific spell. This means that, in contrast to a scroll, this type of item can be used multiple times. Therefore, wand are quite valuable. They are also quite rare.

When all the charges have been used, the wand disappears. A recharge potion, scroll or spell (water magic) can be used to restore a number of charges before the wand has been depleted.

A player character has to equip the wand in their right hand before it can be used. No skill is required.

Wands can only be bought in a Magic Shop. They are furthermore found as treasure and can occasionally be looted from dead enemies.

All wands have size 1x5 in the inventory.



List of wands

Selection, specifications and flavour texts by Fander Treespook.

wand level charges spell value flavour text
Wand 10 35 1000 A plain, polished wooden wand used by the apprentices of Eldrar's Tower for practising enchanting items. Equip the wand in the right hand and activate it in the same way a weapon is used.
Wand of Dazing Stun
Wand of Curses Curse
Wand of Magic Bolts Mana Bolt
Wand of Quakes Tremor
Wand of Charms Charm
Silver Wand 15 30 1500 Beautiful, faint elven symbols are carved in a continuous spiral from tip to handle on this solid cast silver rod, indicating a design to battle unnatural forces. Equip the wand in the right hand and activate it in the same way a weapon is used.
Silver Wand of Tardiness Slow
Silver Wand of Undead Turning Turn Undead
Silver Wand of Magic Sprays Mana Shower
Silver Wand of Poison Poison
Silver Wand of Rage Enrage
Mahogany Wand 20 25 2000 In elegant Goetian design, the length of this mahogany wand is inlaid with patterns of flat ebony. Equip the wand in the right hand and activate it in the same way a weapon is used.
Mahogany Wand of Blindness Blind
Mahogany Wand of Fire Fireball
Mahogany Wand of Frost Frost Ring
Mahogany Wand of Knuckle Sandwiches Flying Fist
Mahogany Wand of Summoning Summon
Mystical Wand 25 20 2500 A wingfeather from a pegasus is wound to a small, severed dendroid limb. The powerful magical nature of these creatures combine to make a vessel suited for holding powerful enchantments. Equip the wand in the right hand and activate it in the same way a weapon is used.
Mystical Wand of Illness Disease
Mystical Wand of Ice Ice Blast
Mystical Wand of Downdrafts Earthbind
Mystical Wand of Madness Psychic Shock
Mystical Wand of Rocks Rock Blast
Magistrate Wand 30 15 3000 Originally a symbol of station, the gold and emerald of this wand is intended to go with the red of the magistrate`s robe. Equip the wand in the right hand and activate it in the same way a weapon is used.
Magistrate Wand of Immobilization Paralyze
Magistrate Wand of Collapsing Implosion
Magistrate Wand of Shrapmetal Shrapmetal
Magistrate Wand of Diminution Mass Distortion
Magistrate Wand of Infernos Inferno