User:Ribannah/To-do list: Difference between revisions

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(→‎Version 0.5: + 2 x done)
(+ 1 done, + 1 undone, 2 removed, shuffle)
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* Children dialogues in Etanasfeld <i>- done</i>
* Children dialogues in Etanasfeld <i>- done</i>
* Shop dialogues in S'Fauni <i>- done</i>
* Shop dialogues in S'Fauni <i>- done</i>
* Holy seashell on Serenity map
* Holy seashell on Serenity map <i>- done</i>
* Sterces for Orrim in Wanderhoven chest
* Sterces for Orrim in Wanderhoven chest
* Double-click on Out will empty chest
* Faster Log display <i>- done</i>
* Update of chests
* Update of chests
* Sound effect for questbook entry <i>- done</i>
* Sound effect for questbook entry <i>- done</i>
* Coming-of-age ritual quest completion <i>- done</i>
* Coming-of-age ritual quest completion <i>- done</i>
* Expanding text in Book of Ceth about-box <i>- done</i>


===Screen issues===
===Issues===
* Location of subscreens <i>- done</i>
* Location of subscreens <i>- done</i>
Temporary solution: set to manual, main screen and game screen no longer centralized. All screens are now located at (0,0).
Temporary solution: set to manual, main screen and game screen no longer centralized. All screens are now located at (0,0).
* Faster screen display <i>- partly done</i>
Caused by repainting of background image with the addition of each control. Partial solution: detaching background image until controls are done.
* Hide taskbar when running the application <i>- done</i>
* Hide taskbar when running the application <i>- done</i>
* Music to loop for recent versions of WMP <i>- done</i>
Temporary solution: main screen maximized.
* Music should loop again <i>- done</i>
Issue caused by WMP property and event not working in later versions of WMP.


==Version 0.5==
==Version 0.5==
* Expanding text in Book of Ceth about-box <i>- done</i>
* Visual3D in Credits aboutbox
* Display #.. at end of names option in Preferences
* Display #.. at end of names option in Preferences
* Music should loop again <i>- done</i>
* Random birthdays
* Random birthdays
* Non-character portraits in subfolder
* Non-character portraits in subfolder

Revision as of 10:49, 11 April 2009

Version 0.43

  • Switch to Visual Studio C# 2008 - done
  • Intro text - done
  • Mock-up text in Hall of Fame - done
  • Children dialogues in Etanasfeld - done
  • Shop dialogues in S'Fauni - done
  • Holy seashell on Serenity map - done
  • Sterces for Orrim in Wanderhoven chest
  • Update of chests
  • Sound effect for questbook entry - done
  • Coming-of-age ritual quest completion - done
  • Expanding text in Book of Ceth about-box - done

Issues

  • Location of subscreens - done

Temporary solution: set to manual, main screen and game screen no longer centralized. All screens are now located at (0,0).

  • Faster screen display - partly done

Caused by repainting of background image with the addition of each control. Partial solution: detaching background image until controls are done.

  • Hide taskbar when running the application - done

Temporary solution: main screen maximized.

  • Music should loop again - done

Issue caused by WMP property and event not working in later versions of WMP.

Version 0.5

  • Display #.. at end of names option in Preferences
  • Random birthdays
  • Non-character portraits in subfolder
  • Update of item database
  • Kill Goblins key
  • Kill Serpents at Midnight Well key
  • Timing of Midnight Well
  • Timing of Vision Cheese
  • Grail of Homm
  • Assign % of gold to hirelings
  • Hireling dialogues: "What have we paid you so far?"

Version 0.51

  • Map of Soronne
  • Temple of Meh occupants
  • Soronne speech of Thelmes
  • Eating
  • Party training
  • Throne effects
  • Itemname%enchantmentname in item display
  • Potion mixing
  • Wardrum sound in Jaleb's Deep
  • Clicking on map activates nearest object
  • Party location on map
  • Obelisk messages in Autonotes
  • Potion recipes in Autonotes
  • Spellbook art
  • Assign random statistics to challenges
  • Actual location of characters
  • Shop restock
  • Error messages in separate component
  • Error log

Version 0.6

  • All surface maps
  • All essential dialogues
  • All shops
  • Skill effects
  • Hireling effects
  • Potions