Sword (skill)

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Sword is the combat skill to wield a Sword, a melee weapon. All Explorers begin the game with basic knowledge of this skill. The only magic-oriented class that can learn it, after the second promotion, is the Necromancer, and not beyond the rank of expert.

Description

The sword skill covers most types of blades longer than a knife. Expert swordsmen gain a quicker attack while master swordsmen may use any one-handed sword in their left hand and another weapon in their right. Grandmasters are so finely tuned with their blades that they gain a chance to make devastating wounds, halving the remaining hitpoints of their opponents with the attack if the sword is in their right hand.

Technical notes

  • Halving the opponent's hitpoints is calculated after normal damage.

Acquisition

The Sword skill can be acquired at the following guilds:


Expertise

Mastery of the skill influences its effectiveness. The various effects are cumulative.

Sword
mastery normal expert master grandmaster
teachers Melinda Lucia (Mt. Pilanteko)
Isore (Etanasfeld)
Fallingstar (Soronne) Lincoln Deathvere (Nannaria)
class   Explorer
Agent, Adventurer Warrior
Monk, Bard, Necromancer Ranger, Assassin, Thief Knight
effect Skill increases Chance to Hit Skill reduces Recovery Time Permits use of sword in left hand Chance of 1% per 3 skill levels to halve opponent's remaining hitpoints