Student
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Student is one of the two initial classes that can be selected for a player character at the start of the game. Students are magic-oriented, as opposed to the might-oriented Explorers.
Description
Students are beginners who wish to become good spellcasters. They have decided to walk the path of magic, seeking knowledge before action. Students, as they level up, receive a good amount of spellpoints to cast their spells, but less hitpoints than explorers. Their future choices are to become scholars, acolytes or apprentices, depending on their interests in magic.
Skills
Students can learn many skills, including the generic magic skill of Spellcasting, but not all, and the attainable expertise is limited.
- Expert: Spellcasting, Staff, Music, Leather, Shield, Merchant, Learning, Meditation, Identify Item, Identify Monster, Alchemy
- Normal: Bow, Disarm Trap, Perception, Repair
The more demanding combat skills are entirely out of their reach during this stage of the game, but they may acquire some additional combat skills later on.
Hit- and spellpoints
The class of Student gives the character:
- hitpoints = 0 + 1 * level
- spellpoints = 0 + 2 * level
Race provides hit- and spellpoints as well.
Promotion
Lord August, the High Seer of Serenity, grants all player characters their first promotion after the party completes the Power Crystals quest. Students will then choose between the intermediate classes of Acolyte, Scholar and Apprentice. This gives access to additional skills - most importantly a variety of magic schools, training, hit- and spellpoints, and better mastery of their skills. Later, they will specialize further by completing a second promotion quest.