Skill

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Skills, like attributes, form an essential part of a player character's development. They determine what the party can do, and how well. There are 3 major types of skills: magic, combat and miscellaneous. Some skills are given for free at start-up, but most must be bought at a guildhouse.

The development of a skill is done by assigning skillpoints to them, and by paying teachers for the status of Expert, Master or Grandmaster. Skillpoints are earned by training up to higher levels when a character has enough experience points, but there are several other ways to gain skillpoints as well.

Which skills are available to a character, and what level of expertise can be reached, depends entirely on the class of the character. The starting skills also depend on race.

Skills


Mastery


Starting skills