Script

From MMTributeWiki
Revision as of 12:13, 6 September 2008 by Ribannah (talk | contribs) (template)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Project Knowledge Base Playing Guide Coding

Coding

Engine
Interface
Scripts
Dialogues
Data
Tavern game
Tools


A script defines the behaviour of non-player characters, monsters, animals and certain objects. Not counting dialogues and combat, scripts mainly describe movement. NPC's may leave their homes to visit a store, for instance, monsters may patrol, and objects like elevators may move themselves - often when the party operates a switch of some kind - while a portal may move the party.

A more complicated script involves the rival party that makes Castle Mehgenac unsafe.