Ranger

From MMTributeWiki
Revision as of 19:27, 3 February 2013 by Ribannah (talk | contribs) (Created page with "{{player character}} {{classes}} '''Ranger''' is one of the twelve final classes that can be selected for a player character upon their second promotion. Only [[Warr...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Project Knowledge Base Playing Guide Coding

Knowledge Base

Story
Game
Map
Party
Life
Item
Object
Text
Media

Party

Composition
Player character
Hireling
Reputation

Player character

Class
Race
Title
Attribute
Skill
Magic
Training
Inventory

CLASS Explorer Warrior Agent Adventurer Knight Ranger Assassin Thief Monk Bard
Student Acolyte Scholar Apprentice Cleric Saint Druid Runemaster Sorcerer Necromancer



Ranger is one of the twelve final classes that can be selected for a player character upon their second promotion. Only Warriors can advance to this might-oriented class.


Description

Rangers are warriors with more balance rather than pure power. As grandmasters in the bow skill, they can do more ranged damage than any other fighter. In melee, they will finish the job with a migthy axe, well protected by their chainmail. With their high perception, there is nothing that a ranger cannot find or track down. Occasionally, rangers will support their actions with their acquired magic skills in the realms of earth, spirit and light.


Skills

Rangers can learn many skills, particularly combat skills, but not all. In their field of excellence, they are the only class that can reach full potential.


Hit- and spellpoints

The class of Ranger gives the character:

Race provides hit- and spellpoints as well.


Reputation

Rangers are liked by Centaurs, giving the party a reputation bonus if they have one in their midst (+5), and disliked in Soronne (-5).


Promotion

Marshall Oren Dove (S'Fauni) handles the promotion to Ranger. Candidates must defeat the Two Giants at the Hunebed.