Development Team: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(update) |
||
Line 1: | Line 1: | ||
[[ | Scope: [[Project]] | ||
---- | |||
[[ | ==<br>Core team by January 1, 2008== | ||
* [[User:Ribannah|Ribannah]] - project lead, lead game designer, lead programmer - [http://www.castlegobs.nl/ Castle Gobs] | |||
* [[User:Fander Treespook|Fander Treespook]] - game designer - [http://home.online.no/~rolfsr/mm/mm.htm Fander Treespook's Grove of Might and Magic] | |||
* [[User:Gizzzmo|Gizzzmo]] - 2D artist (interior renders), concept artist | |||
* [[User:Sorknes|Sorknes]] - 2D artist, concept artist - [http://www.sorknesart.com/ Sorknes Art] | |||
* [[User:Wveird|Wveird]] - level designer, 3D modeller (buildings) | |||
---- | |||
[[ | ==Current recruits== | ||
* [[User:Peter2|Peter2]] - game designer | |||
<!--* [[User:Sinbad|Sinbad]] - animator--> | |||
---- | |||
[[ | ==Supporting members== | ||
* Howard - writer - [http://www.howardtilley.com/ howard tilley.com] | |||
* Timbecile - Might and Magic advisor (New World Computing) - [http://timbecile.com/ Timbecile.com] | |||
* Xeonx - Realmware 3D Solutions - [http://www.visual3d.net visual3d.net] | |||
---- | |||
[ | ==Credited for earlier contributions== | ||
* Apus Arvandulin - 3D modeller, 2D artist - [http://www.twincobra.co.uk/ The Twin Cobra] | |||
[ | * Blackcoatman - sound engineer | ||
* Jetmouse - 2D artist, concept artist - [http://jetmo.deviantart.com/ Jetmouse at Deviant Art] | |||
* Kyberkisu - 2D artist | |||
* Ladob - game designer (maps) | |||
* Oren - music composer | |||
* Redshoby - 3D modeller (NPC's), 2D artist (GUI), game designer - [http://dumitrunicusor.com/ Art of Dumitru Nicusor] | |||
* Sagremor - 3D modeller, 2D artist, concept artist | |||
* Taylor_Mouse - 3D modeller - [http://www.freewebs.com/griffonstudios/MyPage.htm Griffon Studios] | |||
* Ugh - level designer, 3D modeller | |||
* Arturchix - game designer | |||
[ | * Baleminotu - level designer | ||
* Eiduk - level designer | |||
* Hipshot - level designer | |||
* Kozioo - 3D modeller | |||
* Knight of Chaos - level designer | |||
* Sandro - 2D artist (GUI) | |||
* Shin-Akuma - 3D modeller, 2D artist | |||
* Sir Felgar - project lead 2003/4, tech demo | |||
* Sir Galrim - game designer | |||
* Stygius - level designer, 3D modeller, 2D artist | |||
* Veenan - concept artist | |||
---- | |||
Revision as of 00:39, 29 December 2007
Scope: Project
Core team by January 1, 2008
- Ribannah - project lead, lead game designer, lead programmer - Castle Gobs
- Fander Treespook - game designer - Fander Treespook's Grove of Might and Magic
- Gizzzmo - 2D artist (interior renders), concept artist
- Sorknes - 2D artist, concept artist - Sorknes Art
- Wveird - level designer, 3D modeller (buildings)
Current recruits
- Peter2 - game designer
Supporting members
- Howard - writer - howard tilley.com
- Timbecile - Might and Magic advisor (New World Computing) - Timbecile.com
- Xeonx - Realmware 3D Solutions - visual3d.net
Credited for earlier contributions
- Apus Arvandulin - 3D modeller, 2D artist - The Twin Cobra
- Blackcoatman - sound engineer
- Jetmouse - 2D artist, concept artist - Jetmouse at Deviant Art
- Kyberkisu - 2D artist
- Ladob - game designer (maps)
- Oren - music composer
- Redshoby - 3D modeller (NPC's), 2D artist (GUI), game designer - Art of Dumitru Nicusor
- Sagremor - 3D modeller, 2D artist, concept artist
- Taylor_Mouse - 3D modeller - Griffon Studios
- Ugh - level designer, 3D modeller
- Arturchix - game designer
- Baleminotu - level designer
- Eiduk - level designer
- Hipshot - level designer
- Kozioo - 3D modeller
- Knight of Chaos - level designer
- Sandro - 2D artist (GUI)
- Shin-Akuma - 3D modeller, 2D artist
- Sir Felgar - project lead 2003/4, tech demo
- Sir Galrim - game designer
- Stygius - level designer, 3D modeller, 2D artist
- Veenan - concept artist