There are many locations in Karigor that offer a boost to the player characters' attributes. These opportunities come in the form of wells, pedestals, tests, and other objects. Some of these attribute boosts are temporary, but others are permanent. Like equipment and experience, they are a main course to turn a vulnerable, whimpy player character into an almost invincible hero.
Types of boost
boost type |
gain |
Throne |
Permanently +10 to all statistics and resistances for player characters of a certain race on a specific day of the week |
Well |
Permanently +2 to one statistic, if current value is less than 15; 8 charges, respawns |
Temporarily +30 to one or two statistics |
Temporarily +10 or +30 levels |
Special effects (Well of Contribution, Well of Wisdom, Well of Wonders, Wishing Well) |
Fountain |
Temporarily +10 to one statistic, +25 to all, or +50 to luck |
Temporarily +30 to elemental, self or path resistances, or +20 to all |
Temporarily +20 or +50 to armour class |
Replenishes 5, 20 or 50 hit- or spellpoints; 50 charges, recharges |
Special effects (Fountain of Destiny, Fountain of Youth) |
(Central Fountain) Town Portal to a choice of destinations |
Challenge |
+3, +5, +7 or +10 skillpoints if the player character wins the game, contest, test or challenge in one statistic |
+50 skillpoints if the character wins the trial in all statistics |
Flame |
Short-time +20 to one resistance |
Short-time spell effect (various) |
Barrel |
Permanently +2 to one statistic; single charge, respawns |
Cauldron |
Permanently +2 to one resistance; single charge, respawns |
Horseshoe |
+2 skillpoints when swallowed |
Miscellaneous |
Various effects |