Axe (skill)
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Axe is the combat skill to wield an Axe, a melee weapon. Ogre and Troll Explorers may begin the game with basic knowledge of this skill. Other might-oriented characters can pick up the skill quickly enough, but player characters of the magic-oriented classes are unable to learn it.
Description
While rather slow on the attack, axes do a lot of damage when they hit. Expert axe fighters gain a little more speed on their attacks while masters can deliver extra damage. Axe grandmasters gain a chance of ruining their opponent's armour, making them more vulnerable.
Technical notes
- Ruined armour stays ruined unless the party leaves the map.
Acquisition
The Axe skill can be acquired at the following guilds:
Expertise
Mastery of the skill influences its effectiveness. The various effects are cumulative.
Axe | ||||
mastery | normal | expert | master | grandmaster |
teachers | Atta Bearhuner (S'Fauni) Hachiman (Etanasfeld) |
Charles Majestic (Nannaria) | Amyr (Ryft) | |
class | Explorer | |||
Agent, Adventurer | Warrior | |||
Thief, Monk, Bard | Knight, Assassin | Ranger | ||
effect | Skill increases Chance to Hit | Skill reduces Recovery Time | Skill added to Attack Damage | Chance of 1% per 2 skill levels to halve opponent's Armour Class |